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3D Scene Creation and Rendering via Rough Meshes: A Lighting Transfer Avenue
March 20, 2024, 4:46 a.m. | Bowen Cai, Yujie Li, Yuqin Liang, Rongfei Jia, Binqiang Zhao, Mingming Gong, Huan Fu
cs.CV updates on arXiv.org arxiv.org
Abstract: This paper studies how to flexibly integrate reconstructed 3D models into practical 3D modeling pipelines such as 3D scene creation and rendering. Due to the technical difficulty, one can only obtain rough 3D models (R3DMs) for most real objects using existing 3D reconstruction techniques. As a result, physically-based rendering (PBR) would render low-quality images or videos for scenes that are constructed by R3DMs. One promising solution would be representing real-world objects as Neural Fields such …
3d modeling 3d models 3d reconstruction abstract arxiv cs.cv lighting meshes modeling objects paper pipelines practical rendering studies technical transfer type via
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