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ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations
May 16, 2024, 4:42 a.m. | Artur Grigorev, Giorgio Becherini, Michael J. Black, Otmar Hilliges, Bernhard Thomaszewski
cs.LG updates on arXiv.org arxiv.org
Abstract: Learning-based approaches to cloth simulation have started to show their potential in recent years. However, handling collisions and intersections in neural simulations remains a largely unsolved problem. In this work, we present \moniker{}, a learning-based solution for handling intersections in neural cloth simulations. Unlike conventional approaches that critically rely on intersection-free inputs, \moniker{} robustly recovers from intersections introduced through missed collisions, self-penetrating bodies, or errors in manually designed multi-layer outfits. The technical core of \moniker{} …
abstract arxiv cs.gr cs.lg however show simulation simulations solution type unsolved work
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