March 27, 2024, 4:45 a.m. | Yusuke Takimoto, Hikari Takehara, Hiroyuki Sato, Zihao Zhu, Bo Zheng

cs.CV updates on arXiv.org arxiv.org

arXiv:2403.17496v1 Announce Type: new
Abstract: In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant challenges. The difficulty in acquiring Ground Truth (GT) data has led state-of-the-art learning-based methods to rely on pre-training with manually prepared synthetic CG data. This process is not only labor-intensive and costly but also introduces complications due to the domain gap when …

abstract arxiv challenges cs.cv cs.gr data differentiable film gaming hair however images industries line pre-training rendering surface training truth type via

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