all AI news
FPGA Divide-and-Conquer Placement using Deep Reinforcement Learning
April 23, 2024, 4:42 a.m. | Shang Wang, Deepak Ranganatha Sastry Mamillapalli, Tianpei Yang, Matthew E. Taylor
cs.LG updates on arXiv.org arxiv.org
Abstract: This paper introduces the problem of learning to place logic blocks in Field-Programmable Gate Arrays (FPGAs) and a learning-based method. In contrast to previous search-based placement algorithms, we instead employ Reinforcement Learning (RL) with the goal of minimizing wirelength. In addition to our preliminary learning results, we also evaluated a novel decomposition to address the nature of large search space when placing many blocks on a chipboard. Empirical experiments evaluate the effectiveness of the learning …
abstract algorithms arrays arxiv contrast cs.ai cs.ar cs.lg fpga fpgas gate logic paper placement reinforcement reinforcement learning results search type
More from arxiv.org / cs.LG updates on arXiv.org
Jobs in AI, ML, Big Data
Software Engineer for AI Training Data (School Specific)
@ G2i Inc | Remote
Software Engineer for AI Training Data (Python)
@ G2i Inc | Remote
Software Engineer for AI Training Data (Tier 2)
@ G2i Inc | Remote
Data Engineer
@ Lemon.io | Remote: Europe, LATAM, Canada, UK, Asia, Oceania
Artificial Intelligence – Bioinformatic Expert
@ University of Texas Medical Branch | Galveston, TX
Lead Developer (AI)
@ Cere Network | San Francisco, US