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GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
March 26, 2024, 4:48 a.m. | Mulin Yu, Tao Lu, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai
cs.CV updates on arXiv.org arxiv.org
Abstract: Presenting a 3D scene from multiview images remains a core and long-standing challenge in computer vision and computer graphics. Two main requirements lie in rendering and reconstruction. Notably, SOTA rendering quality is usually achieved with neural volumetric rendering techniques, which rely on aggregated point/primitive-wise color and neglect the underlying scene geometry. Learning of neural implicit surfaces is sparked from the success of neural rendering. Current works either constrain the distribution of density fields or the …
abstract arxiv challenge color computer computer graphics computer vision core cs.cv graphics images presenting quality rendering requirements sota type vision wise
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