April 6, 2024, 5:16 p.m. | christine

DEV Community dev.to

Recently whilst I was busy working on a 2D game in Unity, I had to add the functionality to have an Enemy AI navigate up and down a predefined path. Rather than resorting to downloading a plugin or implementing a complex A* Pathfinding algorithm for a single enemy, I decided to create a simple tool that would allow me to draw my navigation path directly in the game scene! This path could then be assigned to an entity AI, enabling …

algorithm game gamedev navigation package path pathfinding plugin simple tool tooling unity unity3d

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