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Mesh Neural Cellular Automata
May 17, 2024, 4:46 a.m. | Ehsan Pajouheshgar, Yitao Xu, Alexander Mordvintsev, Eyvind Niklasson, Tong Zhang, Sabine S\"usstrunk
cs.CV updates on arXiv.org arxiv.org
Abstract: Texture modeling and synthesis are essential for enhancing the realism of virtual environments. Methods that directly synthesize textures in 3D offer distinct advantages to the UV-mapping-based methods as they can create seamless textures and align more closely with the ways textures form in nature. We propose Mesh Neural Cellular Automata (MeshNCA), a method that directly synthesizes dynamic textures on 3D meshes without requiring any UV maps. MeshNCA is a generalized type of cellular automata that …
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