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Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
April 2, 2024, 7:48 p.m. | Jiarui Meng, Haijie Li, Yanmin Wu, Qiankun Gao, Shuzhou Yang, Jian Zhang, Siwei Ma
cs.CV updates on arXiv.org arxiv.org
Abstract: 3D Gaussian Splatting (3DGS) has marked a significant breakthrough in the realm of 3D scene reconstruction and novel view synthesis. However, 3DGS, much like its predecessor Neural Radiance Fields (NeRF), struggles to accurately model physical reflections, particularly in mirrors that are ubiquitous in real-world scenes. This oversight mistakenly perceives reflections as separate entities that physically exist, resulting in inaccurate reconstructions and inconsistent reflective properties across varied viewpoints. To address this pivotal challenge, we introduce Mirror-3DGS, …
abstract arxiv cs.cv cs.gr fields however nerf neural radiance fields novel oversight realm reflections synthesis type view world
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