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Open-Ended Wargames with Large Language Models
April 18, 2024, 4:47 a.m. | Daniel P. Hogan, Andrea Brennen
cs.CL updates on arXiv.org arxiv.org
Abstract: Wargames are a powerful tool for understanding and rehearsing real-world decision making. Automated play of wargames using artificial intelligence (AI) enables possibilities beyond those of human-conducted games, such as playing the game many times over to see a range of possible outcomes. There are two categories of wargames: quantitative games, with discrete types of moves, and qualitative games, which revolve around open-ended responses. Historically, automation efforts have focused on quantitative games, but large language models …
abstract artificial artificial intelligence arxiv automated beyond cs.ai cs.cl cs.cy decision decision making game games human intelligence language language models large language large language models making playing quantitative tool type understanding wargames world
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