March 14, 2024, 8 p.m. | Louis Bavoil

NVIDIA Technical Blog developer.nvidia.com

As ray tracing becomes the predominant rendering technique in modern game engines, a single GPU RayGen shader can now perform most of the light simulation of a...

code analysis content-creation debug debuggers directx game game engines geforce gpu graphics insights light modern nsight nvidia profilers ray ray tracing rendering simulation tracing

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