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Real-Time Recurrent Reinforcement Learning
March 29, 2024, 4:43 a.m. | Julian Lemmel, Radu Grosu
cs.LG updates on arXiv.org arxiv.org
Abstract: In this paper we propose real-time recurrent reinforcement learning (RTRRL), a biologically plausible approach to solving discrete and continuous control tasks in partially-observable markov decision processes (POMDPs). RTRRL consists of three parts: (1) a Meta-RL RNN architecture, implementing on its own an actor-critic algorithm; (2) an outer reinforcement learning algorithm, exploiting temporal difference learning and dutch eligibility traces to train the Meta-RL network; and (3) random-feedback local-online (RFLO) learning, an online automatic differentiation algorithm for …
abstract actor actor-critic algorithm architecture arxiv continuous control cs.lg cs.ne cs.sy decision eess.sy markov meta observable paper processes real-time reinforcement reinforcement learning rnn tasks type
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