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Recent Trends in 3D Reconstruction of General Non-Rigid Scenes
March 25, 2024, 4:44 a.m. | Raza Yunus, Jan Eric Lenssen, Michael Niemeyer, Yiyi Liao, Christian Rupprecht, Christian Theobalt, Gerard Pons-Moll, Jia-Bin Huang, Vladislav Golyani
cs.CV updates on arXiv.org arxiv.org
Abstract: Reconstructing models of the real world, including 3D geometry, appearance, and motion of real scenes, is essential for computer graphics and computer vision. It enables the synthesizing of photorealistic novel views, useful for the movie industry and AR/VR applications. It also facilitates the content creation necessary in computer games and AR/VR by avoiding laborious manual design processes. Further, such models are fundamental for intelligent computing systems that need to interpret real-world scenes and actions to …
3d reconstruction abstract applications arxiv computer computer graphics computer vision cs.cv cs.gr general geometry graphics industry movie movıe novel photorealistic trends type vision world
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