Jan. 1, 2024, 10:44 a.m. | Sana Hassan

MarkTechPost www.marktechpost.com

Physics-based character animation, a field at the intersection of computer graphics and physics, aims to create lifelike, responsive character movements. This domain has long been a bedrock of digital animation, seeking to replicate the complexities of real-world motion in a virtual environment. The challenge lies in the technical aspects of animation and in capturing the […]


The post This Paper Introduces InsActor: Revolutionizing Animation with Diffusion-Based Human Motion Models for Intuitive Control and High-Level Instructions appeared first on MarkTechPost.

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