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UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling
March 19, 2024, 4:49 a.m. | Yujiao Jiang, Qingmin Liao, Xiaoyu Li, Li Ma, Qi Zhang, Chaopeng Zhang, Zongqing Lu, Ying Shan
cs.CV updates on arXiv.org arxiv.org
Abstract: Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel view rendering of human models, both training and inference processes are time-consuming. Recent approaches have utilized 3D Gaussians to represent the human body, enabling faster training and rendering. However, they undermine the importance of the mesh guidance and directly predict Gaussians in 3D …
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