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3DTextureTransformer: Geometry Aware Texture Generation for Arbitrary Mesh Topology
March 8, 2024, 5:45 a.m. | Dharma KC, Clayton T. Morrison
cs.CV updates on arXiv.org arxiv.org
Abstract: Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming, architecture, and design. Existing solutions either do not produce high-quality textures or deform the original high-resolution input mesh topology into a regular grid to make this generation easier but also lose the original mesh topology. In this paper, …
abstract applications architecture arxiv augmented and virtual reality collection cs.cv design domains gaming generate geometry images mesh meshes novel reality simulation solutions texture topology type virtual virtual reality world
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