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4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency
March 19, 2024, 4:51 a.m. | Yuyang Yin, Dejia Xu, Zhangyang Wang, Yao Zhao, Yunchao Wei
cs.CV updates on arXiv.org arxiv.org
Abstract: Aided by text-to-image and text-to-video diffusion models, existing 4D content creation pipelines utilize score distillation sampling to optimize the entire dynamic 3D scene. However, as these pipelines generate 4D content from text or image inputs, they incur significant time and effort in prompt engineering through trial and error. This work introduces 4DGen, a novel, holistic framework for grounded 4D content creation that decomposes the 4D generation task into multiple stages. We identify static 3D assets …
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