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AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control. (arXiv:2104.02180v2 [cs.GR] UPDATED)
Web: http://arxiv.org/abs/2104.02180
May 13, 2022, 1:11 a.m. | Xue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine, Angjoo Kanazawa
cs.LG updates on arXiv.org arxiv.org
Synthesizing graceful and life-like behaviors for physically simulated
characters has been a fundamental challenge in computer animation. Data-driven
methods that leverage motion tracking are a prominent class of techniques for
producing high fidelity motions for a wide range of behaviors. However, the
effectiveness of these tracking-based methods often hinges on carefully
designed objective functions, and when applied to large and diverse motion
datasets, these methods require significant additional machinery to select the
appropriate motion for the character to track in …
More from arxiv.org / cs.LG updates on arXiv.org
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