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An Optimization Framework to Enforce Multi-View Consistency for Texturing 3D Meshes Using Pre-Trained Text-to-Image Models
March 26, 2024, 4:46 a.m. | Zhengyi Zhao, Chen Song, Xiaodong Gu, Yuan Dong, Qi Zuo, Weihao Yuan, Zilong Dong, Liefeng Bo, Qixing Huang
cs.CV updates on arXiv.org arxiv.org
Abstract: A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues are the blurriness caused by the averaging operation in the aggregation step or inconsistencies in local features. This paper introduces an optimization framework that proceeds in four stages to achieve multi-view consistency. Specifically, the first stage generates an over-complete set of 2D textures from …
abstract art arxiv cs.ai cs.cv diffusion diffusion models framework image inputs meshes optimization state text text-to-image type view
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