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BlenderAlchemy: Editing 3D Graphics with Vision-Language Models
April 30, 2024, 4:46 a.m. | Ian Huang, Guandao Yang, Leonidas Guibas
cs.CV updates on arXiv.org arxiv.org
Abstract: Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software like Blender, in which they might need to interleave and repeat operations, such as connecting material nodes, hundreds of times. Moreover, slightly different design goals may require completely different sequences, making automation difficult. In this paper, we propose a system that leverages Vision-Language Models (VLMs), like GPT-4V, to intelligently …
3d graphics abstract applications arxiv blender create cs.cv cs.gr design designers editing game graphics language language models material movie movıe nodes operations production quality repeat software spend type vision vision-language vision-language models
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