March 26, 2024, 4:48 a.m. | Weijia Wang, Xuequan Lu, Dasith de Silva Edirimuni, Xiao Liu, Antonio Robles-Kelly

cs.CV updates on arXiv.org arxiv.org

arXiv:2110.10494v2 Announce Type: replace
Abstract: Normal estimation on 3D point clouds is a fundamental problem in 3D vision and graphics. Current methods often show limited accuracy in predicting normals at sharp features (e.g., edges and corners) and less robustness to noise. In this paper, we propose a novel normal estimation method for point clouds. It consists of two phases: (a) feature encoding which learns representations of local patches, and (b) normal estimation that takes the learned representation as input and …

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