Feb. 7, 2024, 5:43 a.m. | Titas Anciukevicius Fabian Manhardt Federico Tombari Paul Henderson

cs.LG updates on arXiv.org arxiv.org

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they cannot synthesize plausible details in unobserved regions since they lack a generative capability. Conversely, existing generative methods are typically not capable of reconstructing detailed, large-scale scenes in the wild, as they use limited-capacity 3D scene representations, require aligned camera poses, or rely on additional …

3d reconstruction 3d scenes capability consistent cs.cv cs.gr cs.lg denoising diffusion excel fields generative image neural radiance fields rendering space synthesis via view

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