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EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation
April 22, 2024, 4:45 a.m. | Wenkai Liu, Tao Guan, Bin Zhu, Lili Ju, Zikai Song, Dan Li, Yuesong Wang, Wei Yang
cs.CV updates on arXiv.org arxiv.org
Abstract: In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive computational requirements for managing a large number of Gaussians. Addressing this, we introduce 'EfficientGS', an advanced approach that optimizes 3DGS for high-resolution, large-scale scenes. We analyze the densification process in 3DGS and identify areas of Gaussian over-proliferation. We propose a selective strategy, limiting …
abstract application arxiv computational cs.cv domain however pivotal pixels representation requirements resolution scale technology type
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