March 18, 2024, 4 p.m. | Brenda Potts

Microsoft Research www.microsoft.com

As avatar use expands in digital spaces, advances are required to better represent all people. Discover how research into the varying perceptions of facial animation glitches in low versus high realism scenarios supports this goal.


The post Exploring how context, culture, and character matter in avatar research appeared first on Microsoft Research.

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