July 25, 2022, 1:13 a.m. | Nianchen Deng, Zhenyi He, Jiannan Ye, Budmonde Duinkharjav, Praneeth Chakravarthula, Xubo Yang, Qi Sun

cs.CV updates on arXiv.org arxiv.org

Virtual Reality (VR) is becoming ubiquitous with the rise of consumer
displays and commercial VR platforms. Such displays require low latency and
high quality rendering of synthetic imagery with reduced compute overheads.
Recent advances in neural rendering showed promise of unlocking new
possibilities in 3D computer graphics via image-based representations of
virtual or physical environments. Specifically, the neural radiance fields
(NeRF) demonstrated that photo-realistic quality and continuous view changes of
3D scenes can be achieved without loss of view-dependent effects. …

arxiv nerf neural radiance fields reality virtual virtual reality

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