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GlitchBench: Can large multimodal models detect video game glitches?
April 1, 2024, 4:45 a.m. | Mohammad Reza Taesiri, Tianjun Feng, Anh Nguyen, Cor-Paul Bezemer
cs.CV updates on arXiv.org arxiv.org
Abstract: Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities, such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and reasoning. However, the extent and limitations of their enhanced abilities are not fully understood, especially when it comes to real-world tasks. To address this gap, we introduce GlitchBench, a novel benchmark derived from video game quality assurance tasks, to test and evaluate …
arxiv cs.ai cs.cl cs.cv game large multimodal models multimodal multimodal models type video video game
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