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HashPoint: Accelerated Point Searching and Sampling for Neural Rendering
April 23, 2024, 4:47 a.m. | Jiahao Ma, Miaomiao Liu, David Ahmedt-Aristizaba, Chuong Nguyen
cs.CV updates on arXiv.org arxiv.org
Abstract: In this paper, we address the problem of efficient point searching and sampling for volume neural rendering. Within this realm, two typical approaches are employed: rasterization and ray tracing. The rasterization-based methods enable real-time rendering at the cost of increased memory and lower fidelity. In contrast, the ray-tracing-based methods yield superior quality but demand longer rendering time. We solve this problem by our HashPoint method combining these two strategies, leveraging rasterization for efficient point searching …
arxiv cs.cv neural rendering rendering sampling searching type
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