Jan. 9, 2024, 3:28 p.m. | Antonis Makropoulos

Towards Data Science - Medium towardsdatascience.com

Integrating Large Language Models in the Unity engine with LLMUnity

Image adapted from the Life is Strange Steam page with in-game dialogues.

In this article we show how we can use LLMs (Large Language Models) within the Unity engine 🎮. We will use the LLMUnity package and see some examples on how to setup conversation interactions with only a few lines of code!

Disclaimer: I am the author of LLMUnity. Let me know if you have any comments / suggestions …

article artificial intelligence conversation deep learning examples game game-development interactions language language models large language large language models life llm llms package page setup show steam unity will

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