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Human vs. Machine: Language Models and Wargames
March 7, 2024, 5:48 a.m. | Max Lamparth, Anthony Corso, Jacob Ganz, Oriana Skylar Mastro, Jacquelyn Schneider, Harold Trinkunas
cs.CL updates on arXiv.org arxiv.org
Abstract: Wargames have a long history in the development of military strategy and the response of nations to threats or attacks. The advent of artificial intelligence (AI) promises better decision-making and increased military effectiveness. However, there is still debate about how AI systems, especially large language models (LLMs), behave as compared to humans. To this end, we use a wargame experiment with 107 national security expert human players designed to look at crisis escalation in a …
abstract ai systems artificial artificial intelligence arxiv attacks cs.ai cs.cl cs.cy decision development history however human human vs. machine intelligence language language models large language large language models llms machine making military strategy systems threats type wargames
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