Sept. 11, 2022, 3:03 p.m. | /u/Weekly_Turnip_2555

Neural Networks, Deep Learning and Machine Learning www.reddit.com

I am creating a neuro-evolution project in the godot game engine, where a player runs around avoiding enemies.

Enemies spawns every second, and the direction of movement is set towards the player. (gets set once when spawn, does not change after. i.e. moves in a straight line.)

here's how I set my neural network up:

https://preview.redd.it/5yexijzcu8n91.png?width=306&format=png&auto=webp&s=0003fcbcb2a6089719745f32e00c259d8beaea15

https://preview.redd.it/jq1o0euau8n91.png?width=1095&format=png&auto=webp&s=4857c57358c212707e0d99dd54e3524d40d27b2b

https://preview.redd.it/xqlp83ubu8n91.png?width=610&format=png&auto=webp&s=881e1cf0be7ccd6b913146fbf2c2b40263055dab

A player has 8 rays, each looking at a certain direction.

The input layer is the distance between the player and the …

neuralnetworks neuroevolution project

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