all AI news
Learning Correlated Equilibria in Mean-Field Games. (arXiv:2208.10138v1 [cs.GT])
Aug. 23, 2022, 1:13 a.m. | Paul Muller, Romuald Elie, Mark Rowland, Mathieu Lauriere, Julien Perolat, Sarah Perrin, Matthieu Geist, Georgios Piliouras, Olivier Pietquin, Karl Tu
stat.ML updates on arXiv.org arxiv.org
The designs of many large-scale systems today, from traffic routing
environments to smart grids, rely on game-theoretic equilibrium concepts.
However, as the size of an $N$-player game typically grows exponentially with
$N$, standard game theoretic analysis becomes effectively infeasible beyond a
low number of players. Recent approaches have gone around this limitation by
instead considering Mean-Field games, an approximation of anonymous $N$-player
games, where the number of players is infinite and the population's state
distribution, instead of every individual player's …
More from arxiv.org / stat.ML updates on arXiv.org
Learning linear dynamical systems under convex constraints
1 day, 18 hours ago |
arxiv.org
Inverse Unscented Kalman Filter
2 days, 19 hours ago |
arxiv.org
Jobs in AI, ML, Big Data
Founding AI Engineer, Agents
@ Occam AI | New York
AI Engineer Intern, Agents
@ Occam AI | US
AI Research Scientist
@ Vara | Berlin, Germany and Remote
Data Architect
@ University of Texas at Austin | Austin, TX
Data ETL Engineer
@ University of Texas at Austin | Austin, TX
Lead GNSS Data Scientist
@ Lurra Systems | Melbourne