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NVIDIA Just Supercharged Ray Tracing!
May 26, 2024, 5:09 p.m. | Two Minute Papers
Two Minute Papers www.youtube.com
📝 The paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing" is available here:
https://graphics.cs.utah.edu/research/projects/area-restir/
https://github.com/guiqi134/Area-ReSTIR
My free course on ray tracing / light transport:
https://users.cg.tuwien.ac.at/zsolnai/gfx/rendering-course/
Our earlier paper with the spheres scene that took 3 weeks:
https://users.cg.tuwien.ac.at/zsolnai/gfx/adaptive_metropolis/
📝 My paper on simulations that look almost like reality is available for free here:
https://rdcu.be/cWPfD
Or this is the orig. Nature Physics link with clickable citations:
https://www.nature.com/articles/s41567-022-01788-5
🙏 …
citations course free light look nature paper physics ray ray tracing reality real-time resampling simulations tracing transport
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