June 16, 2024, 12:41 p.m. | kurohuku

DEV Community dev.to




Follow the HMD



Overlay following the HMD





Remove the position code


First, remove the absolute position code we added in the previous part.



private void Start()
{
InitOpenVR();
overlayHandle = CreateOverlay("WatchOverlayKey", "WatchOverlay");

var filePath = Application.streamingAssetsPath + "/sns-icon.jpg";
SetOverlayFromFile(overlayHandle, filePath);

SetOverlaySize(overlayHandle, 0.5f);

- var position = new Vector3(0, 2, 3);
- var rotation = Quaternion.Euler(0, 0, 45);
- SetOverlayTransformAbsolute(overlayHandle, position, rotation);

ShowOverlay(overlayHandle);

...





Device Index


In SteamVR, connected devices are identified with Device Index that automatically allocates from the system. …

application code openvr part rotation steamvr unity3d vr

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