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Render Pipelines in wgpu and Rust
Nov. 19, 2022, 2:33 a.m. | Ryosuke
DEV Community dev.to
I finished this great wgpu tutorial that gets you up and running with WebGPU and Rust using the wgpu crate. It teaches you to setup the graphic context and render pipeline, import and render a textured model, and even add lighting. You can see the end result in this video:
Ryosuke
@whoisryosuke
time shader uniform + sin = wavy banana #wgpu #rust
07:48 AM - 08 Oct 2022
Afterwards though, you end up with a few modules, but most of …
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