Feb. 27, 2024, 12:30 p.m. | Nikhil

MarkTechPost www.marktechpost.com

In 3D reconstruction and generation, pursuing techniques that balance visual richness with computational efficiency is paramount. Effective methods such as Gaussian Splatting often have significant limitations, particularly in handling high-frequency signals and sharp edges due to their inherent low-pass characteristics. This limitation affects the quality of the rendered scenes and imposes a substantial memory footprint, […]


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