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Revolutionizing Real-Time 1080p Novel-View Synthesis: A Breakthrough with 3D Gaussians and Visibility-Aware Rendering
MarkTechPost www.marktechpost.com
Meshes and points are the most common 3D scene representations because they are explicit and are a good fit for fast GPU/CUDA-based rasterization. In contrast, recent Neural Radiance Field (NeRF) methods build on continuous scene representations, typically optimizing a Multi-Layer Perceptron (MLP) using volumetric ray-marching for the novel-view synthesis of captured scenes. Similarly, the most […]
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