Feb. 2, 2024, 9:42 p.m. | Xu Hu Yuxi Wang Lue Fan Junsong Fan Junran Peng Zhen Lei Qing Li Zhaoxiang Zhang

cs.CV updates on arXiv.org arxiv.org

3D Gaussian Splatting has emerged as an alternative 3D representation of Neural Radiance Fields (NeRFs), benefiting from its high-quality rendering results and real-time rendering speed. Considering the 3D Gaussian representation remains unparsed, it is necessary first to execute object segmentation within this domain. Subsequently, scene editing and collision detection can be performed, proving vital to a multitude of applications, such as virtual reality (VR), augmented reality (AR), game/movie production, etc. In this paper, we propose a novel approach to achieve …

collision cs.cv detection domain editing fields neural radiance fields quality real-time rendering representation segment segment anything segmentation speed unparsed vital

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