Feb. 2, 2024, 3:42 p.m. | Lukas Radl Michael Steiner Mathias Parger Alexander Weinrauch Bernhard Kerbl Markus Steinberger

cs.CV updates on arXiv.org arxiv.org

Gaussian Splatting has emerged as a prominent model for constructing 3D representations from images across diverse domains. However, the efficiency of the 3D Gaussian Splatting rendering pipeline relies on several simplifications. Notably, reducing Gaussian to 2D splats with a single view-space depth introduces popping and blending artifacts during view rotation. Addressing this issue requires accurate per-pixel depth computation, yet a full per-pixel sort proves excessively costly compared to a global sort operation. In this paper, we present a novel hierarchical …

consistent cs.cv cs.gr diverse domains efficiency images pipeline real-time rendering rotation space view

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