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SurMo: Surface-based 4D Motion Modeling for Dynamic Human Rendering
April 2, 2024, 7:48 p.m. | Tao Hu, Fangzhou Hong, Ziwei Liu
cs.CV updates on arXiv.org arxiv.org
Abstract: Dynamic human rendering from video sequences has achieved remarkable progress by formulating the rendering as a mapping from static poses to human images. However, existing methods focus on the human appearance reconstruction of every single frame while the temporal motion relations are not fully explored. In this paper, we propose a new 4D motion modeling paradigm, SurMo, that jointly models the temporal dynamics and human appearances in a unified framework with three key designs: 1) …
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