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TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting
April 24, 2024, 4:45 a.m. | Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu
cs.CV updates on arXiv.org arxiv.org
Abstract: Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D talking heads. However, due to the difficulty in fitting steep appearance changes, the prevailing paradigm that presents facial motions by directly modifying point appearance may lead to distortions in dynamic regions. To tackle this challenge, we introduce TalkingGaussian, a deformation-based radiance fields framework for high-fidelity talking head synthesis. Leveraging the point-based Gaussian Splatting, facial motions can be represented in our method by applying smooth and …
abstract arxiv challenge cs.cv dynamic fields head however paradigm performance synthesis talking head type via
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