April 26, 2024, 4:45 a.m. | Junting Dong, Qi Fang, Zehuan Huang, Xudong Xu, Jingbo Wang, Sida Peng, Bo Dai

cs.CV updates on arXiv.org arxiv.org

arXiv:2404.16748v1 Announce Type: new
Abstract: This paper addresses the task of 3D clothed human generation from textural descriptions. Previous works usually encode the human body and clothes as a holistic model and generate the whole model in a single-stage optimization, which makes them struggle for clothing editing and meanwhile lose fine-grained control over the whole generation process. To solve this, we propose a layer-wise clothed human representation combined with a progressive optimization strategy, which produces clothing-disentangled 3D human models while …

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