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Texture Generation Using Graph Generative Adversarial Network And Differentiable Rendering. (arXiv:2206.08547v1 [cs.CV])
June 20, 2022, 1:13 a.m. | Dharma KC, Clayton T. Morrison, Bradley Walls
cs.CV updates on arXiv.org arxiv.org
Novel texture synthesis for existing 3D mesh models is an important step
towards photo realistic asset generation for existing simulators. But existing
methods inherently work in the 2D image space which is the projection of the 3D
space from a given camera perspective. These methods take camera angle, 3D
model information, lighting information and generate photorealistic 2D image.
To generate a photorealistic image from another perspective or lighting, we
need to make a computationally expensive forward pass each time we …
arxiv cv generation generative adversarial network graph network
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