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VDSC: Enhancing Exploration Timing with Value Discrepancy and State Counts
March 27, 2024, 4:41 a.m. | Marius Captari, Remo Sasso, Matthia Sabatelli
cs.LG updates on arXiv.org arxiv.org
Abstract: Despite the considerable attention given to the questions of \textit{how much} and \textit{how to} explore in deep reinforcement learning, the investigation into \textit{when} to explore remains relatively less researched. While more sophisticated exploration strategies can excel in specific, often sparse reward environments, existing simpler approaches, such as $\epsilon$-greedy, persist in outperforming them across a broader spectrum of domains. The appeal of these simpler strategies lies in their ease of implementation and generality across a wide …
abstract arxiv attention cs.ai cs.lg environments excel exploration explore investigation questions reinforcement reinforcement learning state strategies type value
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