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WANDR: Intention-guided Human Motion Generation
April 25, 2024, 7:45 p.m. | Markos Diomataris, Nikos Athanasiou, Omid Taheri, Xi Wang, Otmar Hilliges, Michael J. Black
cs.CV updates on arXiv.org arxiv.org
Abstract: Synthesizing natural human motions that enable a 3D human avatar to walk and reach for arbitrary goals in 3D space remains an unsolved problem with many applications. Existing methods (data-driven or using reinforcement learning) are limited in terms of generalization and motion naturalness. A primary obstacle is the scarcity of training data that combines locomotion with goal reaching. To address this, we introduce WANDR, a data-driven model that takes an avatar's initial pose and a …
abstract applications arxiv avatar cs.ai cs.cv data data-driven human natural reinforcement reinforcement learning space terms type unsolved
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