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Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
March 29, 2024, 4:46 a.m. | Arthur Moreau, Jifei Song, Helisa Dhamo, Richard Shaw, Yiren Zhou, Eduardo P\'erez-Pellitero
cs.CV updates on arXiv.org arxiv.org
Abstract: This work addresses the problem of real-time rendering of photorealistic human body avatars learned from multi-view videos. While the classical approaches to model and render virtual humans generally use a textured mesh, recent research has developed neural body representations that achieve impressive visual quality. However, these models are difficult to render in real-time and their quality degrades when the character is animated with body poses different than the training observations. We propose an animatable human …
abstract arxiv avatars cs.cv cs.gr however human humans mesh photorealistic quality real-time rendering research type videos view virtual virtual humans visual work
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