April 23, 2024, 4:47 a.m. | Hao Wang, Qingshan Xu, Hongyuan Chen, Rui Ma

cs.CV updates on arXiv.org arxiv.org

arXiv:2404.13862v1 Announce Type: new
Abstract: Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface geometry and even more difficult to synthesize photorealistic novel views with animated human poses. In this work, we introduce PGAHum, a prior-guided geometry and appearance learning framework for high-fidelity animatable human reconstruction. We thoroughly exploit 3D human priors in three key modules of …

abstract animated arxiv cs.cv fidelity geometry however human inputs neural rendering novel photorealistic prior rendering representation representation learning results surface type video

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