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Deep Generative Framework for Interactive 3D Terrain Authoring and Manipulation. (arXiv:2201.02369v1 [cs.CV])
Jan. 10, 2022, 2:10 a.m. | Shanthika Naik, Aryamaan Jain, Avinash Sharma, KS Rajan
cs.CV updates on arXiv.org arxiv.org
Automated generation and (user) authoring of the realistic virtual terrain is
most sought for by the multimedia applications like VR models and gaming. The
most common representation adopted for terrain is Digital Elevation Model
(DEM). Existing terrain authoring and modeling techniques have addressed some
of these and can be broadly categorized as: procedural modeling, simulation
method, and example-based methods. In this paper, we propose a novel realistic
terrain authoring framework powered by a combination of VAE and generative
conditional GAN …
More from arxiv.org / cs.CV updates on arXiv.org
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