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Dr.Hair: Reconstructing Scalp-Connected Hair Strands without Pre-training via Differentiable Rendering of Line Segments
March 27, 2024, 4:45 a.m. | Yusuke Takimoto, Hikari Takehara, Hiroyuki Sato, Zihao Zhu, Bo Zheng
cs.CV updates on arXiv.org arxiv.org
Abstract: In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant challenges. The difficulty in acquiring Ground Truth (GT) data has led state-of-the-art learning-based methods to rely on pre-training with manually prepared synthetic CG data. This process is not only labor-intensive and costly but also introduces complications due to the domain gap when …
abstract arxiv challenges cs.cv cs.gr data differentiable film gaming hair however images industries line pre-training rendering surface training truth type via
More from arxiv.org / cs.CV updates on arXiv.org
Eyes Wide Shut? Exploring the Visual Shortcomings of Multimodal LLMs
1 day, 18 hours ago |
arxiv.org
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