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Mixed-Strategy Nash Equilibrium for Crowd Navigation
March 5, 2024, 2:43 p.m. | Muchen Sun, Francesca Baldini, Peter Trautman, Todd Murphey
cs.LG updates on arXiv.org arxiv.org
Abstract: We address the problem of finding mixed-strategy Nash equilibrium for crowd navigation. Mixed-strategy Nash equilibrium provides a rigorous model for the robot to anticipate uncertain yet cooperative human behavior in crowds, but the computation cost is often too high for scalable and real-time decision-making. Here we prove that a simple iterative Bayesian updating scheme converges to the Nash equilibrium of a mixed-strategy social navigation game. Furthermore, we propose a data-driven framework to construct the game …
abstract arxiv behavior computation cost cs.gt cs.lg cs.ro decision equilibrium human making mixed nash equilibrium navigation prove real-time robot scalable strategy type uncertain
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