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Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
March 21, 2024, 4:46 a.m. | Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
cs.CV updates on arXiv.org arxiv.org
Abstract: Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often employ high-level architectural priors, separating static and dynamic elements, resulting in suboptimal capture of their synergistic interactions. To address this challenge, we present a unified representation model, called Periodic Vibration Gaussian (PVG). PVG builds upon the efficient 3D Gaussian splatting technique, originally designed for static scene representation, by introducing periodic …
abstract arxiv cs.cv dynamic dynamics interactions modeling prior real-time rendering scale space space and time type urban
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